Takeaways from Localization World 34 in Barcelona

Several hundred professionals from around the world gathered in sunny Barcelona on June 14-16 at LocWorld34 to network and learn about some of the latest trends in translation and localization. The conference generated many interesting topics and conversations surrounding new business practices, ideas, and technological advancements, focused around the theme of Continuous Delivery.

Some particularly interesting conversations arose, including the increased demand for data in localization strategy, the rapid rise of neural machine translation and how it will impact translations, and the localization industry’s challenge in being recognized as a valuable and essential strategy for global businesses.

John Terninko Joins Memsource as Events Marketing Manager

Memsource is pleased to welcome John Terninko as the new Events Marketing Manager, effective May 16, 2017.

John joins Memsource after 10 years at Elia, a professional language industry association, where he served as Executive Director for eight years. At Elia, John built the membership to over 200 members, organized numerous conferences for localization professionals, and provided networking and training opportunities for company owners and leaders to facilitate business growth and development.

Rise of the Asian Languages: Day 2, Gamescom 2016


VR games are a new trend in gaming. What will their localization be like?

More focus on Asian languages, better analytics, and quantitative feedback from players are the top three localization trends to be expected in 2017. Day 2 of Gamescom 2016 saw the doors open to the public, and as the exhibition halls filled up with tens of thousands of people, we were behind the scenes probing the experts for their insights into the future of game localization.

Day One at Gamescom 2016

Warner Bros

Localization projects are bigger than ever before, users are becoming increasingly demanding, and  new technology is leading to ever new terminology challenges. We spent the day on location in Cologne at the opening of Gamescom 2016, and picked the brains of a number of industry insiders specializing in localization.